![]() These are for people who don’t hate themselves enough in their daily lives and need some extra punishment. After you complete the main campaign, the special worlds become available. There is no shortage of imagination in the game and I’m sure it will be a joy for anybody who plays it. I found myself smiling whenever I encountered something truly creative or if I was genuinely surprised and delighted, which happened often in 3D Land. You will face all sorts of hazards that range from platforms that disappear in time with the soundtrack to the screen constantly moving forward forcing you to stay ahead of it. All three suits added their own special layer to the gameplay but, in my most exalted opinion, the Tanooki suit was by far the most useful.Īs for the levels themselves, Nintendo’s employees have proven once again that they are the undisputed masters of creativity. While wearing a suit, the first hit takes the suit away, the second makes Mario smaller, and the third hit places you back at the beginning of the level (unless there’s a flag checkpoint). ![]() They grant Mario the gift of being able to absorb an extra blow from an enemy or environmental hazard. Besides the powers that the suits bestow upon Mario, they also serve another purpose. Toad also gives them to Mario in special stages scattered throughout the game. These can be acquired by breaking blocks or by defeating certain enemies. There is the Tanooki suit (the only official name I know), the fire suit, and the boomerang suit. The main difference this time around is the addition of suits that Mario can wear that grant him special abilities. The gameplay is the usual fare for a Super Mario title: you must hop, jump, and wall kick your way to victory. I finished the main game with over 30 lives but that number quickly diminished when I started the special levels (again, we’ll cover those below). I must admit that, at first, I thought the game was going to be really easy since I didn’t die very often in the first few worlds. After collecting a hundred coins, you are given a 1-UP and there are 1-UP mushrooms hidden throughout the levels that you can collect as well. From what I can tell, there is a time limit of 500 seconds on every level (you are given less time in a few special levels but we’ll cover those a little later). I collected most of them on my first try though there are a few that managed to allude me. There are three of these star coins on each level and they really aren’t hard to find. While running through these levels, you will guide everyone’s favorite plumber to collect coins and what I assume are star coins (they look like stars but they are in coin form). ![]() The game revolves around levels using a numbering scheme similar to past Super Mario games: you know what I mean, W1-1, 1-2, etc. Hearing that Bowser has a stockpile of coins, Mario races off to defeat the leader of the Koopa Troop and bring home the gold…I’m joking, of course, the impetus for Mario’s adventure is as usual: Bowser kidnaps Princess Peach and thus Mario goes to save her by parkouring through ridiculous levels and wearing outlandish costumes. He quickly jumps into action: platforming through levels and fighting Goombas to collect coins to stave off imminent financial collapse. With the Mushroom Kingdom facing bankruptcy, Princess Peach turns to Mario for help. I have to hand it to Nintendo, Super Mario 3D Land has one of the best plots of any Mario game, ever. For me, part of the fun is to make up names for the items in Nintendo games since they never tell you what they’re called in-game. In a post- Odyssey world, how does an older Super Mario title hold up?Īuthor’s Note: Almost none of the names for the powerups listed below are accurate since I didn’t look them up. ![]()
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